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About

Game programmer from Mexico City, currently studying Computer Engineering, with a strong passion for AI and tools development. I love designing and implementing intelligent, immersive behaviors across different game genres, and building clean, efficient tools that empower designers and streamline workflows.

 

For the past 3 years, I’ve been diving deep into Unity with C#, creating everything from custom editors to complex gameplay systems. More recently, I’ve started expanding into Unreal Engine with C++, continuing to grow as a versatile and well-rounded programmer.

Professional

Personal

Tools

Feel free to reach out to me on LinkedIn

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